Age/Gender: 29, Male
Location: Santa Cruz Ca.
Job: Game guy.
DUDE, i made that game gish.. remember gish.. that game that came out like 3 years ago that never went anywhere.. that one. im cool you fucking assholes.
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Just wanted to say thanks to newgrounds for voting Aether as the top game for last month and helping us each the million plays mark last night! Its not the most accessible game in the world, but with your support we have not only been able to get a ton of press from word of mouth, but are also currently talking to Nintendo about taking the full version of Aether to wiiware late next year.
If you havent played it yet heres a link:
http://www.newgrounds.com/portal/view/
459147
Again thanks for playing, it was a very fun game to make and im glad our vision came through.
-Edmund
Here's what the critics are saying:
"Hauntingly beautiful"
-Wired
http://blog.wired.com/games/2008/09/br owser-game-a.html
"Endearing"
-Kotaku
http://kotaku.com/5044770/gish-creator -enters-the-aether
"Personal and a bit different"
-1up
http://www.1up.com/do/newsStory?cId=31 69750
"It's everything you want an "art game" to be. A uniquely personal, touching game that we can't wait for you to try."
-Joystiq
http://www.joystiq.com/2008/09/08/the-
joystiq-free-game-club-aether/
"Gloriously imaginative"
-Jayisgames
http://jayisgames.com/archives/2008/09 /aether.php#comment-panels
"Beautiful"
-Rock paper shotgun
http://www.rockpapershotgun.com/2008/0 9/04/aether/
"It's like an arty, philosophical...Bionic Commando...with gravity and physics!"
Go Nintendo
http://gonintendo.com/?p=55205
"A gentle loneliness"
-Play This Thing
http://playthisthing.com/
"Unique"
-Mac world
http://www.macworld.com/article/135394 /2008/09/aether.html?lsrc=rss_main
"Very personal and revelatory"
-TigSource
http://tigsource.com/articles/2008/09/
08/aether
"Heavy stuff!"
-Channel 4
http://www.channel4.com/entertainment/
games/review.jsp?id=2116
Meat Boy.... is done!!
Play it now.. its the best game evar!
http://www.newgrounds.com/portal/view/
463241
Facts about the game:
-Meat boy is Hard!
-You can skip levels by pressing esc and exiting to the level menu.
-Unlock extra characters by collecting band aids.
-You only need to beat 3 of every 5 levels to advance to the next series of levels.
-Meat boy is Hard!
All the res of the info is in game.
That is all.
-Edmund
27 comments | Log in to comment! | Share this!WE MADE SOMETHING!
Its called Aether and its a simple experimental "Art" game about childhood and escapism. Its a very honest and personal project i've been a little worried about making public because its exposes a lot of the fears i had when i was a child and puts me in a vulnerable places. But i feel like there are some out there that can appreciate something honest that has a lot of heart.
You can play the flash version online here:
http://www.newgrounds.com/portal/view/
459147
and can also download the stand alone version for both Mac and PC here (it runs better on slower pcs):
http://armorgames.com/misc/downloads/a ether.zip
In the game you play as a boy who leaves the earth in search of life in outer space, someone he can relate to. in the process he discovers lost planets that need to be saved, solving puzzles on these planet bring life back to them and the galaxy expands.
Please feel free to try the game out yourself, the story is left open to interpretation and if your into exploration and problem solving then you just might really like it.
All the controls and info are in the game.
The Game was created by Myself and Tyler Glaiel of http://www.glaielgames.com/.
We made it in 14 days.
I hope you enjoy our labor of love.
-Edmund

If you havent played my latest game yet.. please do.
http://www.newgrounds.com/portal/view/
453581
Its pretty much the best thing ever made.
ART!
-Edmund

Heres a little teaser intro for those of you interested in some of the story of Gish2. the youtube video is a little small, so if you have a hard time reading the subtitles check out the righ rez flash version on
Gish2.com
oh and big ups to Rift for doing the voice of Quietus :)
Check out our dev blog for more info
http://crypticsea.blogspot.com/
-Edmund
Playing around with some balloon ticks in the beta for triachnid 2.
comming soon
-Edmund
Alex just posted a new blob blog post updating what we have been working on for the past few months when it comes to Gish.
http://crypticsea.blogspot.com/
theres also a lil vid showing Gish's new snazzy body.
tell us what you think.
-Edmund
I finally put together a little website that basically a collection of all the games ive worked on for the past 4 years.
you've probably seen some of the more recent stuff (gish, coil, triachnid), but i have a few old games that might entertain you for a few min.
tell me what you think!
-Edmund
As a late xmas gift to you all, Alex and i have put the Steam version of Gish on sale for 4.95! The sale will last till around the 17th and is packed full of totally new user made campaigns (and one made by us!). we also put up a new demo exclusive to steam, in case you're still iffy on the high price tag.
BUY IT!
-Edmund
Here's a video showing some of the early progress of Gish 2, this is not a trailer, just some graphics tests we've been working on. Some of the new features the fans might notice include normal mapping on the background, which is actually a pretty simple technique that will work on cards back to the GeForce 1. The other feature is soft shadows, what you see in the video is a bit of a hack, just to see how it will look. Soft shadows will probably require a fragment shader in the end, mainly because of optimizations that can be done with shaders. On older cards we will use the hard shadows technique from the original Gish. Also if anyone has seen Reggie make sure to give him our contact information, it appears he has lost our phone number.
